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	<title>Health Games Analyzed by healthGAMERS &#187; Games for Health</title>
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	<link>http://www.healthgamers.com</link>
	<description>Playing games to improve lives.</description>
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		<title>Games for Health – Europe</title>
		<link>http://www.healthgamers.com/2011/uncategorized/games-for-health-%e2%80%93-europe/</link>
		<comments>http://www.healthgamers.com/2011/uncategorized/games-for-health-%e2%80%93-europe/#comments</comments>
		<pubDate>Mon, 03 Oct 2011 20:35:02 +0000</pubDate>
		<dc:creator>Catherine Frederico, MS RD LDN</dc:creator>
				<category><![CDATA[Uncategorized]]></category>
		<category><![CDATA[Games for Health]]></category>
		<category><![CDATA[health games]]></category>

		<guid isPermaLink="false">http://www.healthgamers.com/?p=1985</guid>
		<description><![CDATA[Games for Health Project originated in the United States in 2004.
Ben Sawyer was instrumental in its foundation and development into the force that it is today.  It’s annual meeting draws hundreds of global participants each year in Boston.
So it was exciting news this year when Games for Health announced a  European partner. It’s first meeting [...]]]></description>
			<content:encoded><![CDATA[<p>Games for Health Project originated in the United States in 2004.</p>
<p>Ben Sawyer was instrumental in its foundation and development into the force that it is today.  It’s annual meeting draws hundreds of global participants each year in Boston.</p>
<p>So it was exciting news this year when Games for Health announced a  European partner. It’s first meeting will be held in Amsterdam on October 24 and 25.  The central theme is: How games and simulations can improve health(care) and make it affordable. The program is dynamic includes topics on five core tracks:</p>
<p>Cognitive and emotional health<br />
Participatory health<br />
Exergaming, active gaming and fitness<br />
Rehabilitation games<br />
Medical/Education and training</p>
<p>So if you are looking for an excuse to visit Amsterdam, the Games for Health Europe conference is a must do.  It will be exciting to watch this innovative group develop and deliver fresh ideas and research on health games for the European health community.</p>
<p>Register today!<br />
<a href="http://www.GamesforHealthEurope.org" target="_blank">www.GamesforHealthEurope.org</a></p>
]]></content:encoded>
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		<title>Week-Long Conference Dedicated to Games For Health</title>
		<link>http://www.healthgamers.com/2010/news/week-long-conference-dedicated-to-games-for-health/</link>
		<comments>http://www.healthgamers.com/2010/news/week-long-conference-dedicated-to-games-for-health/#comments</comments>
		<pubDate>Mon, 19 Apr 2010 16:53:01 +0000</pubDate>
		<dc:creator>mlazarus</dc:creator>
				<category><![CDATA[News]]></category>
		<category><![CDATA[Games for Health]]></category>
		<category><![CDATA[Games for Health Conference]]></category>
		<category><![CDATA[serious games day]]></category>

		<guid isPermaLink="false">http://www.healthgamers.com/?p=1367</guid>
		<description><![CDATA[Expansion.
The Games for Health Conference will be holding its sixth meeting this year at the Hyatt  Harborside Hotel in Boston, and the schedule is finally out.  The traditional two-day conference will offer over 40 sessions with 60 speakers and will cover a wide range of topics including exergaming, health behavior change, biofeedback, rehabilitation,  [...]]]></description>
			<content:encoded><![CDATA[<h4>Expansion.</h4>
<p>The <a title="Games for Health Conference" href="http://www.gamesforhealth.org" target="_blank">Games for Health Conference</a> will be holding its sixth meeting this year at the Hyatt  Harborside Hotel in Boston, and the <a title="G4HC 2010 - schedule" href="http://www.gamesforhealth.org/schedule.htm" target="_blank">schedule</a> is finally out.  The traditional two-day conference will offer over 40 sessions with 60 speakers and will cover a wide range of topics including exergaming, health behavior change, biofeedback, rehabilitation,  physical therapy, disease management, epidemiology, medical training, cognitive and emotional  health, nutrition and health education.</p>
<p>What really makes this year&#8217;s conference exciting is the addition of several <strong>co-located pre-conferences</strong>, including the first ever Mobile Serious Games Day.  These five days of health game events have been dubbed <strong>Games Beyond Entertainment Week</strong>.  Here&#8217;s what to expect for Games Beyond Entertainment Week.</p>
<h4>Serious Games Day: Monday May 24, 2010</h4>
<p>Games Beyond Entertainment Week 2010 kicks off with <a title="Serious Games Day" href="This event kicks off Games Beyond Entertainment Week 2010  which offers a slew of events dedicated to exploring the edgier  possibilities for videogames in today's global economy." target="_blank">Serious  Games Day</a>. The Serious Games Initiative, with support from the Federation of American Scientists and other partners present this event in which leading serious game projects and research will be showcased to assist developers, sponsors, and partners operating in the serious games field.  The evening will be wrapped up with the Serious Games Festival.</p>
<h4>1st Annual Mobile Serious Games Day: Tuesday May 25, 2010</h4>
<p><a title="Mobile Serious Games Day" href="http://www.seriousgamesfestival.com/oaa/Out_%26_About___The_Mobile_Serious_Games_Conference/Welcome.html" target="_blank">Out &amp; About</a> is the first ever event dedicated to the creation and distribution of serious games on mobile platforms.  From ARGs, to pedometer powered adventures, Out &amp; About will bring  you up-to-speed on this exciting new area of the serious games field.  The conference will feature a mobile games gallery and two tracks to choose from: pioneering projects and mobile games for health and healthcare.</p>
<h4>3rd Annual Games Accessibility Day: Tuesday May 25, 2010</h4>
<p><a title="Games Accessibility Day" href="http://www.gamesaccessibilityday.org" target="_blank">Games Accessibility Day</a> explores every aspect of making and creating accessible games specifically for people with lifelong, chronic, and temporary disabilities.  This conference included demos of existing accessible games as well as lectures and networking opportunities dedicated to making all games more accessible, and helping people with disabilities play their way to better health and wellness.</p>
<h4>3rd Annual Virtual Worlds and Health Day: Tuesday May 25, 2010</h4>
<p><a title="Virtual Worlds and Health Day" href="http://www.gamesforhealth/vworlds/" target="_blank">Virtual Worlds and Health Day</a> explores the entire spectrum of opportunities and happenings related to health, healthcare, multiplayer games, and social virtual worlds.   Be prepared to learn about massive multiplayer games and social virtual worlds and including WhyVille, Second Life, and Habbo Hotel.</p>
<h4>Emerging Markets in Videogames Symposium: Tuesday May 25th, 2010</h4>
<p>This single track conference will cover highly emergent efforts in commercial entertainment and non-traditional sectors. The goal of the <a title="Emerging Markets in Videogames Symposium" href="http://www.emergingplay.com" target="_blank">Emerging Markets Symposium</a> is to create a place for understanding new opportunities in games as well as provide a forum for discussion of how such innovative areas can be created and nurtured long-term.  Tuesday will conclude with an evening at the IDGA Boston games showcase and reception.</p>
<h4>6th Annual Games for Health Conference: Wednesday May 26th and Thursday May 27th, 2010</h4>
<p>The sixth annual <a title="Games for Health Conference" href="http://www.gamesforhealth.org" target="_blank">Games for Health Conference</a> will be held at the Hyatt  Harborside Hotel in Boston from May 25 to 27.  Building on the success  of previous years, the 2010 conference promises to provide even more  insight around the use of interactive video games advancing heath and  health care through exergaming, active games, health training games,  disease management efforts and more.  Wednesday evening also includes a GFH reception and afterplay event.</p>
<h4>International Leadership Breakfast: Friday May 28th, 2010</h4>
<p>Conclude your serious games week by connecting with international networkers and leaders at the International Leadership Breakfast. The goal of this event is to foster stronger cross-border collaboration, project, and business development.</p>
<h4>Registering for the conferences.</h4>
<p>This line up is sure to attract healthgamers from all over the world.  Last year&#8217;s Games for Health Conference sold out early so the Games for Health Project recommends you <a title="Games Beyond Entertainment Registration" href="http://www.regonline.com/Checkin.asp?EventId=779408" target="_blank">register</a> as soon as possible.  For complete information about this and the rest of the week, visit www.gamesforhealth.org and www.gamesbeyondentertainment.com.  To download a complete brochure suitable for forwarding to colleagues, visit http://www.gamesforhealth.org/brochure.pdf.</p>
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		</item>
		<item>
		<title>Does Gaming Itself Improve Health?</title>
		<link>http://www.healthgamers.com/2010/using-health-games/does-gaming-itself-improve-health/</link>
		<comments>http://www.healthgamers.com/2010/using-health-games/does-gaming-itself-improve-health/#comments</comments>
		<pubDate>Fri, 26 Mar 2010 16:14:18 +0000</pubDate>
		<dc:creator>mlazarus</dc:creator>
				<category><![CDATA[Using Health Games]]></category>
		<category><![CDATA[ADHD]]></category>
		<category><![CDATA[Games for Health]]></category>
		<category><![CDATA[health games]]></category>
		<category><![CDATA[mental health]]></category>
		<category><![CDATA[vision]]></category>
		<category><![CDATA[Wii Fit]]></category>

		<guid isPermaLink="false">http://www.healthgamers.com/?p=1386</guid>
		<description><![CDATA[Games may improve health in ways you&#8217;ve not considered.

We’ve always known that they’re excellent forms of relaxation, but of late, video and computer games are being tapped by the medical community as ways to improve general health, treat certain disorders, and even provide therapy and rehabilitation. We’ve seen how doctors are using gaming techniques to [...]]]></description>
			<content:encoded><![CDATA[<h4><strong>Games may improve health in ways you&#8217;ve not considered.<br />
</strong></h4>
<p>We’ve always known that they’re excellent forms of relaxation, but of late, video and computer games are being tapped by the medical community as ways to improve general health, treat certain disorders, and even provide therapy and rehabilitation. We’ve seen how doctors are using gaming techniques to <a title="healthGAMERS - Gaming as a rehab technique" href="http://www.healthgamers.com/2010/using-health-games/gaming-as-a-rehab-technique/" target="_self">help patients who’ve suffered from strokes</a> to recover faster, and we’ve heard of the physical workouts that the <a title="healthGAMERS - Most Heart Healthy Wii Games" href="http://www.healthgamers.com/2010/research-theory/the-most-heart-healthy-wii-games/" target="_self">Wii Fit</a> and other similar gaming machines provide. There are other areas too where gaming is considered beneficial to health, such as in:</p>
<ul>
<li><a title="Can Playing Video Games Improve ADHD" href="http://health.msn.com/health-topics/adhd/articlepage.aspx?cp-documentid=100227286" target="_blank">Treating symptoms of ADHD</a><strong>: </strong>Video games, when played for an hour or so a day, help children with ADHD channel their excess energy and achieve a relatively peaceful state of mind by giving them a sense of achievement, a condition that is quite rare in children who have been diagnosed with Attention Deficit/Hyperactivity Disorder. While there is no practical (read inexpensive) way to measure the daily returns that gaming provides or see how it helps kids with ADHD, researchers have proved that <a title="Can Playing Video Games Improve ADHD" href="http://health.msn.com/health-topics/adhd/articlepage.aspx?cp-documentid=100227286" target="_blank">neurofeedback</a> has positive effects on IQ and attention span, and is also effective as medication.</li>
<li><a title="Video games can improve vision" href="http://health.msn.com/health-topics/adhd/articlepage.aspx?cp-documentid=100227286" target="_blank">Boosting vision</a>: Researchers have found that video games are effective in boosting contrast sensitivity, the ability of the human eyes to distinguish between minute changes in shades of grey against a uniform background. Simply put, contrast sensitivity helps us drive more safely at night and when the external light is poor. This quality decreases with age and was previously thought to be untreatable, except through surgical means. But the Nature Neuroscience study at the University of Rochester has shown that people who play video games that involve aiming and shooting at virtual targets have enhanced contrast sensitivity.</li>
<li><a title="Researchers Explore Mental Health Benefits of Video Games" href="http://www.washingtonpost.com/wp-dyn/content/article/2009/08/17/AR2009081702114_pf.html" target="_blank">Improving mental health</a>: We know that video games that involve strategyboost our cognition and memory power, but of late, researchers have found that video games also allow people to beat depression and feel better about themselves. It gives them a sense of achievement as they go from one level to the other and it forms a natural high, the kind associated with exercise and endorphins.</li>
</ul>
<h4>Improving health behaviors and outcomes.</h4>
<p>With gaming proving to be a useful health enhancer, it’s no wonder that there are various grants being awarded to study the effect of computerized games on improving health behaviors and outcomes – the Robert Wood Johnson Foundation has awarded 12 grants worth $2 million to hospitals and universities, the Princeton Foundation has set up a program called Games for Health as part of its $8.25 million Health Games Research Initiative, the Maine Medical Center in Portland is conducting a study to see if the Dance Dance Revolution dance pad video game can help overweight children lose weight, and the University of Washington School of Medicine is checking to see if mobile games can help people with Type II diabetes improve their eating habits. To put it in a nutshell, the future of health gaming looks bright and healthy.</p>
<p><strong><span style="text-decoration: underline;"> </span></strong></p>
<h4>About the Guest Contributor<strong><span style="text-decoration: underline;"><br />
</span></strong></h4>
<p>This article was contributed by Susan White who regularly writes on the subject of <a title="Radiology Technician Schools" href="http://radiologytechnicianschools.net/texas" target="_blank">Radiology Technician Schools in Texas</a>. She invites your questions and comments below and at her email address: susan[dot]white33[at]gmail.com.</p>
]]></content:encoded>
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		<slash:comments>2</slash:comments>
		</item>
		<item>
		<title>Free Games for Health Half-Day</title>
		<link>http://www.healthgamers.com/2009/news/free-games-for-health-half-day/</link>
		<comments>http://www.healthgamers.com/2009/news/free-games-for-health-half-day/#comments</comments>
		<pubDate>Mon, 28 Dec 2009 17:14:37 +0000</pubDate>
		<dc:creator>mlazarus</dc:creator>
				<category><![CDATA[News]]></category>
		<category><![CDATA[Games for Health]]></category>
		<category><![CDATA[Games for Health Project]]></category>
		<category><![CDATA[health games]]></category>
		<category><![CDATA[healthgamers]]></category>
		<category><![CDATA[Hunter College]]></category>

		<guid isPermaLink="false">http://www.healthgamers.com/?p=1241</guid>
		<description><![CDATA[Just RSVP.
We just heard from Ben Sawyer that the Games for Health Project will be hosting a free, informative half-day session in New York City!  This is an amazing opportunity for anyone interested in advancing the role of videogames in health and healthcare or is just curious about the field.  If you want to show [...]]]></description>
			<content:encoded><![CDATA[<h4>Just RSVP.</h4>
<p>We just heard from Ben Sawyer that the <a title="Games for Helath Project" href="http://www.gamesforhealth.org" target="_blank">Games for Health Project</a> will be hosting a free, informative <a title="Games for Health Project flyer" href="http://www.gamesforhealth.org/downloads/gfh_2010_hunter.pdf" target="_blank">half-day session</a> in New York City!  This is an amazing opportunity for anyone interested in advancing the role of videogames in health and healthcare or is just curious about the field.  If you want to show off your work, presenters are still needed so shoot Ben an email bsawyer[at]dmill[dot]com.  If you want to attend the event, simply RSVP to Beth Bryant at bbryant[at]dmill[dot]com.</p>
<h4>The details.</h4>
<ul>
<li>Date: January 26, 2010</li>
<li>Time: 9:00 am &#8211; 1:00 pm</li>
<li>Location: Hunter College Brookdale Campus, Room @323, 425 E 25th Street, NY, New York</li>
<li>Cost: FREE</li>
<li>RSVP: RSVP is REQUIRED to Beth Bryant bbryant[at]dmill[dot]com</li>
<li>Topics:
<ul>
<li>Anti-smoking games</li>
<li>Wii games for burn patient rehab</li>
<li>Nutrition and healthy eating projects</li>
</ul>
</li>
<li>Other great stuff:
<ul>
<li>Networking opportunities with researchers, game developers and students</li>
<li>Get exclusive discounts to other events including the Games for Health Conference &amp; <a title="Games Beyond Entertainment" href="http://www.gamesbeyondentertainment.com" target="_blank">Games Beyond Entertainment Week</a></li>
</ul>
</li>
</ul>
<h4>Your to-do list.</h4>
<ul>
<li>RSVP is required for this event so email Beth Bryant is required bbryant[at]dmill[dot]com if you plan to attend.</li>
<li>Speakers are still needed so email Ben Sawyer if you wish to show off your work bsawyer[at]dmill[dot]com.</li>
</ul>
<p>This event is made possible by support from the Robert Wood Johnson Pioneer Portfolio and the Hunter College Department of Physical Therapy.  View the <a title="Games for Health Project flyer" href="http://www.gamesforhealth.org/downloads/gfh_2010_hunter.pdf" target="_blank">official flyer</a> for more information!</p>
]]></content:encoded>
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