The American Council on Exercise (ACE) is a 25-year-old nonprofit dedicated to promoting the benefits of physical activity and protecting consumers against unsafe and ineffective health and fitness products, programs and trends. They have done extensive research on exercise regiments from pilates to dumbbells. The latest on their research agenda? Exergames, including dance pads and the Wii Fit. Their research question: Does the Wii really help people get fit?
In 2008, the ACE teamed up with the University of Wisconsin to test the potential fitness benefits of Wii Sports. Here are the details of the study:
In 2009, the ACE and University of Wisconsin team reunited to test the potential fitness benefits of Wii Fit:
2008 Wii Sports:
2009 Wii Fit:
All Wii Sports games resulted in calories burned, some more than others.
All Wii Fit games resulted in calories burned, however, NONE were sufficient enough to maintain or improve cardiorespiratory endurance as defined by the American College of Sports Medicine.
The bottom line message here is that playing Wii Sports or Wii Fit is better than just sitting at home watching TV. If you want a workout, try Wii Boxing or Wii Tennis. Wii Fit produced underwhelming results and much less caloric burn. Why? Dr. John Porcari, lead scientist both studies feels that Wii Fit constrains players to the balance board. There is much less jumping around than with Wii Sports.
According to Dr. Porcari, the key to a good workout with Wii Sports is mimicing the real movements as closely as possible. No wrist flicking allowed! Wii Fit is a great way to have some fun while burning calories as well as track your fitness progress such as BMI. However, if you want to actually stay fit, you need to pair it with something more traditional like a bike or treadmill workout.
RSS feed for comments on this post. TrackBack URL
This study is interesting, I have seen it (or many very very similar) before.
There’s a great amount of effort spent in exergaming research, but all too often the research could start a little bit earlier, that would be in researching what exergames are out there. Only a handful of researchers investigate anything other than the subject of this particular study.
I would urge researchers to look at the http://exergaming.pbwiki.com wiki site and see the variety in exergames. It is not affiliated and anyone can join; even reference their own exergaming research.
There’s no doubt that a paper could prove exergaming energy expenditure is greater than the equivalent sport as an extreme, so long as the right equipment has been put under test.
@Richard Coshott – Thank you so much for providing this additional resource on exergaming. I think there are some great networking opportunities for people here as well.
We just bought a Wii for Christmas and the exercise benefits are exactly one of the reasons we did buy. Even my four year loves Wii sports.
I enjoy them all too, but I have to tell you by the time I’m done with boxing my heart rate and respiration are definately elevated!
Matt Dupree
Like any traditional sport, the myriad types of sports and how you play can make a difference in the kcal expenditure. Riding a bicycle can be a very low intensity activity or a very high one, depending on terrain and how you ride.
What tends to happen is when studies like this ACE study comes out, people tend to lump ALL exergaming into one boat…and we know from other studies, such as the work done by Dr. Bryan Haddock (out of Cal State San Bernardino), some of it at the XRtainment Zone, have shown that exergaming CAN reach the moderate level.
We’ll be presenting his work and others at a couple of Amer. College of Sports Medicine conferences in the next few months, and lastly, at the Games for Health conf. in May.
BTW, use of the motion plus on teh Wiimote makes it more difficult to play with just a flick of the wrist!