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Games for Health Conference Seats Filling Up Fast

Games for Health Conference Seats Filling Up Fast

Register for GFHC 2009 soon!

I received an email from Ben Saywer, Co-Founder of the Games for Health Project, that seats for the Games for Health Conference this year are filling up fast.  According to Ben, “This will be the event’s biggest content offering yet.”  In other words, if you are interested in health games or learning more about health games–SIGN UP!  I went last year, and trust me, this is THE health games conference of the year.  Prices will be raised in 8 days so reserve your spot by visiting the Games for Health registration page.

Conference dates and prices.

The 5th Annual Games for Health Conference taking place June 11 and 12, 2009 in Boston, Massachusetts. This is the largest gathering of people interested in how videogames and videogame technologies can contribute to health & healthcare. On June 10 the conference hosts its second set of pre-conference events which includes Games Accessibility Day and Virtual Worlds and Health.

  • All inclusive pass – $479.00
  • Games for Health 2009 only – $379.00
  • Pre-Conference Day Events only – $179.00

What to expect at the event.

  • Over 55 sessions, many of which include research results
  • Five total tracks are planned with special tracks dedicated to cognitive gaming, exergaming/active gaming, simulation + training
  • Three exhibit rooms including a dedicated Exergaming/Active Gaming Exhibit Area sponsored by Humana Games for Health
  • Networking reception sponsored by Virtual Heroes, a developer of learning simulations, serious games, and virtual worlds

The fine print.

This event is hosted in partnership with the Robert Wood Johnson Foundation’s Pioneer Portfolio, which has served as a major sponsor of the conference since 2004. The Pioneer Portfolio supports innovative ideas that may lead to significant breakthroughs in the future of health and health care, providing Games for Health with the opportunity to become the leading professional community in the growing health games industry.

Still need more info?  Download the full GFHC 2009 brochure or visit the Games for Health website.

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